Kewl Tune Rotary card art

Konami passcode 17209452 · YGOPRODeck · Card Database #22531

Kewl Tune Rotary

Kewl Tune

Oracle text

If this card on the field would be used as Synchro Material, 1 Tuner in your hand can be used as 1 of the other materials. You can only use each of the following effects of "Kewl Tune Rotary" once per turn. You can reveal this card and 1 Tuner in your hand; immediately after this effect resolves, Normal Summon 1 Tuner. If this card is sent to the GY as Synchro Material: You can activate 1 of these effects;
● Place 1 card from your opponent's GY on the bottom of their Deck.
● Look at your opponent's hand, then you can add 1 "Kewl Tune" Spell/Trap from your Deck to your hand.

PSCT / effect types

Per-phrase breakdown

  • If this card on the field would be used as Synchro Material, 1 Tuner in your hand can be used as 1 of the other materials. (Condition)
  • You can only use each of the following effects of "Kewl Tune Rotary" once per turn. (Condition)
  • You can reveal this card and 1 Tuner in your hand; immediately after this effect resolves, Normal Summon 1 Tuner. (Ignition)
  • If this card is sent to the GY as Synchro Material: You can activate 1 of these effects; ● Place 1 card from your opponent's GY on the bottom of their Deck. ● Look at your opponent's hand, then you can add 1 "Kewl Tune" Spell/Trap from your Deck to your hand. (Trigger)

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Judge summary

Judge-facing facts

  • Normal Summon / Set from hand uses no tributes (Level 1).
  • Using a Tuner from the hand as Synchro Material is not an activated effect and applies even if this card's effects are negated.
  • The effect to reveal this card and 1 Tuner in your hand is an Ignition Effect.
  • The Normal Summon occurs immediately after the effect resolves.
  • The effect when sent to the GY as Synchro Material is a Trigger Effect that activates in the GY if the Synchro Summon is successful.
  • You can only use each of the activated effects of "Kewl Tune Rotary" once per turn.

Card-specific notes from database

  • (Konami neuron) If you control multiple monsters that allow using a monster from the hand as Synchro Material, you can use up to 1 monster from the hand for each such monster on the field.
  • (Konami neuron) If the Ignition Effect is activated as Chain Link 1, cards like "Solemn Judgment" can be activated to negate the resulting Normal Summon; if activated as Chain Link 2 or higher, the Summon cannot be negated.
  • (Konami neuron) The effect to look at the opponent's hand can be activated as long as the opponent has at least 1 card in their hand, even if their hand is already revealed by another effect.
  • (Konami neuron) Looking at the opponent's hand and adding a card to your hand do not happen simultaneously.
  • (Konami neuron) If the opponent has no cards in their hand when the effect to look at their hand resolves, no part of the effect is applied.
  • (YGOResources) You can activate an effect that performs a Synchro Summon (e.g., "Urgent Tuning") even if you only control this single monster, as long as you have an appropriate Tuner in your hand to use as material.

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