Infinite Impermanence card art

Konami passcode 10045474 · YGOPRODeck · Card Database #13631

Infinite Impermanence

Oracle text

Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

PSCT / effect types

Per-phrase breakdown

  • Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then (Effect)
  • if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand. (Condition)

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Judge summary

Judge-facing facts

  • Trap Card.
  • Activating this card from the hand is an activation condition, not an effect.
  • Cannot be activated during the Damage Step.
  • Targets 1 face-up monster your opponent controls. Cannot target a Normal Monster, a Token, or a monster whose effects are already negated.

Card-specific notes from database

  • (Konami neuron) When activated from the hand, it is placed face-up in the Spell & Trap Zone. It can be activated this way during either player's turn.
  • (Konami neuron) If the targeted monster's effects are not successfully negated at resolution (e.g., it is unaffected), the column negation is not applied.
  • (Konami neuron) The column negation references this card's position at the time of resolution. Any Spell/Trap Card that exists or is placed in that column later that turn will have its effects negated.
  • (Konami neuron) If a Spell/Trap in the negated column activates its effect by leaving the field as cost, its effect is still negated because it was activated in that column.
  • (YGOResources) If a monster whose effects are negated by this card activates an effect on the field by leaving the field as cost (e.g., Tributing or banishing itself), that effect is still negated.
  • (YGOResources) If a monster whose effects are negated by this card activates an effect in the GY, that effect is not negated.
  • (Konami neuron) If the targeted monster is changed to face-down Defense Position, the effect negation stops applying.
  • (Konami neuron) If this card targets a Continuous Trap treated as a monster, its monster effects are negated, but its Trap effects are not, so it remains in the Monster Zone.
  • (Konami neuron) If the column negation applies to a Continuous Trap treated as a monster, its Trap effects are negated, so it is placed face-up in the Spell & Trap Zone (or sent to the GY if no zones are available).
  • (YGOResources) If a monster's effect that changes the ATK/DEF or Level of other monsters has already resolved, negating that monster later with this card does not revert those changes. However, effects that only change the monster's own ATK/DEF or Level will stop applying.

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